Navigace
· Pro nováčky
· Info o klanu
· Pravidla
· Ke stažení

· Hledat
· Fórum
· Fotogalerie
· Hodnosti
· Kontakty
· Warband Dev Blogy
· Bannerlord Dev Blogy
· Friendly matches
· Event Calendar
· Mapy
· Map List
· Kontakt
Kdo je on-line
Jméno: Streps
5 týdny
Pepa168 Jméno: Pepa168
9 týdny
Jméno: Kore
10 týdny
FildasCZ Jméno: FildasCZ
13 týdny
Harleqes Jméno: Harleqes
13 týdny
Ganicus Jméno: Ganicus
18 týdny
Krizek Jméno: Krizek
19 týdny
Jméno: Spice
37 týdny

Hosté on-line: 1

Registrovaní členové: 568
Nejnovější člen: chryskerpona1984
TeamSpeak
CHAMPION DRUHÉHO DESETILETÍ

Championem se stal

Peterman

Gratulujeme!
[info]

Události
<< Zari(September) 2021 >>
Po Ut St Št Pi So Ne
    1 2 3 4 5
6 7 8 9 10 11 12
13 14 15 16 17 18 19
20 21 22 23 24 25 26
27 28 29 30      

Žádné události.

Narodeniny Narodeniny:
Klanový prapor
Bannery
M&B Libary
64. CZ/SK regiment Petr Bukovjan - grafik
Bannerlord: poslední 3 Dev Blogy
Patch Notes e1.6.2Callum
  {STEAM_CLAN_IMAGE}/26623866/02748ebc81e77310b1a0f1044d4796a537d43c81.png e1.6.2 Latest Changes: Singleplayer Crashes Fixed a crash that occurred when trying to make peace with a minor clan. Fixed a crash that occurred with old save files when the player party interacted with a settlement or AI party. Fixed a crash that occurred when talking to a minor faction hero for the first time. Fixed a crash that occurred during the daily tick when calculating Notable Power Change. Fixes Fixed a bug that caused the launcher to close by itself. Multiplayer Crashes Fixed a crash that occurred due to a text parsing bug. Previous Beta Hotfixes: 16/09/21 Singleplayer Crashes Fixed a crash that occurred when handling pending kingdom decisions. 09/09/21 Singleplayer Crashes Fixed a crash that occurred during large battles. Fixed a game freeze that occurred during battles. Fixed a crash that occurred when transferring prisoners from a settlement to a party. Fixed a crash that occurred after creating a random clan with a console command. Fixed a crash that occurred due to party influence cost calculations. Fixed a crash that occurred when pasting a weapon in the smithy. Fixed a crash that occurred during the "Assemble The Banner" quest. Fixed a crash that occurred when navigating the Encyclopedia. Fixes Fixed a bug that caused clans to propose to annex the wrong settlements. Fixed a bug with culture filter options not being visible in the Encyclopedia. Fixed a bug that caused the "Destroy Raiders Conspiracy" quest to fail when engaging other parties. Fixed an issue with some crafting orders failing even when meeting the requirements. Now, the handling value is also taken into account when the crafting requirement is calculated. Multiplayer Changes Added Customisation System texts and visual improvements. Votes are now updated immediately when voting for culture or map in the intermission screen. 26/08/21 Singleplayer Crashes Fixed a crash that occurred due to rebellions in settlements with certain cultures. Fixed a crash that occurred towards the end of battles. Fixed a crash that occurred when entering certain scenes. Fixes Fixed a bug that caused parties to have low gold and become poor after a couple of game years. Fixed an error that occurred when compiling shaders. Initial Beta Changelog: Singleplayer Crashes Fixed a crash that occurred during scene load. Fixed a crash that occurred when loading old save files. Fixed a crash that occurred while calculating party influence cost. Fixed a crash that occurred while loading a save that had the "Rival Gang Moving In" issue active. Fixed a crash that occurred after abdicating leadership of a kingdom while the kingdom consisted of only mercenary clans. Fixed a crash that occurred during large battles. Fixed a crash that occurred during the "Rival Gang Moving In" issue. Fixed a crash that occurred when loading a save file with incorrect mapfaction data of storyline heroes. Fixed a crash that occurred when declaring war on minor factions through dialogue. Fixed a crash that occurred when pillaging a settlement after a siege. Performance Made various combat performance optimisations. Localisation Localisation improvements. Turkish & Chinese language updates. Minor text fixes and updates. Art Added two new Battanian armours. Added one new Aserai armour. Added one new Khuzait ornate battle crown. Added cloth physics to some of the saddle reins (Rugged Saddle, Rugged Beduin Saddle, Rugged Fur Saddle). Fixed some clipping issues on Reinforced Suede Armor. Minor fixes to various scenes from all factions. Corrected the scene used for the tutorial village. Fixed collision problems with some Battania dungeon models and scenes. Fixed a navmesh issue on the level two Empire keep. Improvements for various materials and textures. Animations Fixed some child animation related bugs. Fixed a bug that caused some agent animations to not blend completely on mission start. Campaign Map Village level masks now update correctly as the village hearth value changes. A village mask changes the display of the village on the campaign map by adding buildings and production resources as the village hearth value grows (previously, it only changed after raids or loading the game). Fixed a bug that caused some lord parties to get stuck on the world map. Audio Prevented civilian ambiences from leaking into battle scenes. Added idle animation sounds for soldiers. Improved screen audio during character creation. Sound improvements for Aserai, Vlandia, Empire & Sturgia scenes. UI Changes The clan party member role assignment tooltip now shows the explicit effects that the hero will have on the party. Added "Wealth" comparison to the Clan encyclopedia list page. Added "Press ALT to compare with: {ITEM}" explanation tooltip to the inventory. When looting, the left side inventory is now by sorted by value as default. Factions that the currently selected faction is at war with are now shown in the kingdom diplomacy tab. Added a Battle Size option step (800) between 600 and 1000. Map rotation (Q, E) keys are now bindable. Improvements to the pillaging menu options and menus for better UX and narrative. Removed the notable power decreasing effect text from the pillaging effects for castles. Fixes Form Fitting Armor perk's effect is now correctly shown in the inventory. Localisation layout fixes. Fixed a bug that prevented the hero thumbnail from disappearing when moving them from a dungeon to a party. Fixed a bug that caused option descriptions to not show up after changing languages in the options menu. Battles and Sieges The bracing feature has been enabled for spears with shafts of 230 base length and above. Clan and Party Fixed a bug that caused garrison troops to desert and auto recruit troops in player-owned settlements. Fixed a bug that caused lord parties to recruit and disband troops in a loop. Armies Fixed a bug that caused lords in the player’s army to vanish after losing a siege battle simulation. Kingdoms and Diplomacy Introduced the ability to make peace with rebel clans that rebelled against other factions through dialogue. Diplomacy between the player clan and other clans has been made consistent across different clan types. Changed the minor faction hero spawn chance from 10% per week to 10% per day. Fixed a bug that allowed minor faction clans to continuously spawn new heroes even after being eliminated. Crafting Northern Grip Wood Two-Handed is now a tier 3 piece and requires 1 Wrought Iron and 1 Hardwood for crafting. Settlement Actions (Town, Village, Castle and Hideout) Fixed a bug that caused construction speed to decrease as loyalty increases. Fixed a bug that prevented the bribery dialogue with keep guards from appearing. Fixed a bug that prevented the influence bonus from being added after donating a prisoner. Fixed a bug that caused the player to receive influence after selling prisoners to a ransom broker. Quests & Issues Removed the hard conditions that prevented the player from sending a companion to resolve an issue. Instead, the companion skill in relation to the issue skill requirements will determine the success chance. Added more reason dialogues to explain why the player can't take a quest. Changed the quest NPC health in the "Notable Wants Daughter Found" quest. The player character's younger siblings now spawn in the mentioned settlement after the "Rescue Your Family" quest is completed. The player character's elder brother is now available for creating a party after he is rescued. The player character's elder brother's equipment now resets after the tutorial is over. Decreased the probability of "Disrupt Supply Lines" quest caravan selecting a friendly settlement as a target. Improvements/changes to quest logs to make them consistent with the new alternative solution fail probability feature. Fixed a bug that caused the "Captured by Bounty Hunters" quest to not fail after losing the duel. Fixed a bug that caused the "Destroy Raiders" issue parties to keep spawning if they weren’t defeated by the player. Fixed a bug that caused settlement names to be missing in the description text of the "Scout Enemy Garrisons" quest on the quest tooltip. Fixed a bug that caused the "Destroy Raider" quest parties to ignore the player party when the player was in a settlement with a small party. Fixed a bug that kept generating conspiracy quests after a conspiracy had been activated. Fixed a bug that prevented the relation bonus from being given when an issue had been solved using an alternative solution. Conversations & Encounters Various improvements to conversations, encyclopedia, and notifications texts. Improved facial expressions and their use in conversations. Fixed a bug that caused the army conversation menu to use a temporary background. Fixed a bug that caused some NPC items to disappear after a conversation. Other Swapped stats of Legionary Studded Harness and Legionary Reinforced Studded Harness. It is now possible to do thrust attacks using the Highland Decorated Blade part and the Highland Broadsword. Improved the speed of Crossbow from 35 to 55. Multiplayer Crashes Fixed a crash that occurred when a mount killed an agent. Map Related Changed the layout of the "Streets of Syllianon" scene. Other - Miscellaneous Implemented a level progression and customisation system. You’ll now be awarded Loot for playing multiplayer games. This Loot can then be used to unlock various cosmetic items which change the appearance of your character and troops. Server & Network Fixed a bug that caused the remaining time to be incorrectly displayed in the intermission screen. UI Fixes Various visual bug fixes for Duel mode. Both UI Changes The chatlog window is now resizable. Performance Performance improvements to combat physics. Reduced CPU memory usage. Audio performance improvements. Minor UI performance improvements. Combat Kicks can now be interrupted by damage. The ghost camera can now pass under obstacles like bridges, tents etc. Extended the combat AI so that agents are able to use spear bracing. Modding Made adjustments so that custom classes that inherit from LogEntry, Issue, Quest or InformationData should now be much less likely to break a save game when the mod is removed. Fixed a problem that caused rebellions in settlements with a custom culture introduced by a mod to crash the game. Did preliminary work to allow modders to add to existing banner icon groups and introduce whole new groups with BannerManager.LoadBannerIcons(string xmlPath). MissionGauntletNameMarker (ALT key name markers in settlements etc.) is now more moddable as you’re able to add/remove new agent targets. Added horizontal scrolling to troop trees in the encyclopedia. Added spritesheet config to indicate that the spritesheet category should be loaded by default. Minor faction hero templates are now added through XML and stored in the Clan object directly. Minor faction hero spawn chance and hero limit values are now moddable. Troops can now have individual upgrade costs and XP rewards for killing. Progress bars were added to the “Navigation Mesh Auto Generation”, “Navigation Mesh Grid Generation”, “NavMesh Debug Mark Elevation Problem Faces” and “Remove Unreachable Faces” features in the editor. Known Issueszobrazit dev blog na Steamu



Beta Patch Notes e1.6.3Dejan
  {STEAM_CLAN_IMAGE}/26623866/9900e746daf9b36fb1a7b5c853a01f1a0b0e01da.png Beta e1.6.3 Singleplayer Crashes Fixed a crash that occurred after creating a random clan with a console command. Fixed a crash that occurred during tournaments. Fixed a crash that occurred when a conspiracy caravan party entered a settlement. Fixed a crash that occurred when a disbanding party entered a settlement. Fixed a crash that occurred when determining deserted troops for oversized parties. Fixed a crash that occurred when a player killed an agent in civilian missions. Fixed a crash that occurred when the Revenue Farming quest was canceled when the quest-related menu was open. Fixed a crash that occurred due to party influence cost calculations. Fixed a crash that occurred while handling pending kingdom decisions. Performance Campaign memory optimizations. Campaign behavior event optimization. Optimizations to the field getter functions in CharacterObject class. Memory usage improvements in custom battle. Minor UI-related improvements in memory usage. Save & Load Fixed a bug that caused the game version to be different between clicking "Continue Campaign" and loading the save manually. Localisation Russian and Polish language localization improvements. Other general localization improvements. Chinese language updates. Turkish language updates. Minor text updates and typo fixes. Fixed localization issues of Village Needs Draught Animals quest journal logs. Art Added an ornate battle crown for Aserai lords. Fixed a bug that caused the campaign character's head to have a white contour. Fixed a bug that caused some NPC faces to be black when viewed from distance. Minor fixes to some Khuzait, Empire & Sturgia castle scenes. Minor fixes to some Vlandia, Khuzait & Sturgia town scenes. Siege tower and siege ladder placement fixes to an Empire town scene. Sound improvements to some Empire castle scenes. Animations Fixed a bug that caused the melee trainer walking animation to become weird in some cases. Fixed a bug that caused some parties to not play fighting animations during an event on the campaign map. Fixed a bug that caused all agents to play the same animation during a conversation. UI Changes Improved the receive/pay tribute visuals in the kingdom diplomacy tab. Moved the initial banner selection and clan naming to the character creation in SandBox mode. Added new tavern game menu images for all main cultures. The least expensive horses are now used first while upgrading troops. Mobile party tracker states are now saved between sessions. Added kill notification interface to town mission for gang and quest-related tasks. Added panel opening animations to the rest of the fullscreen screens. General improvements to banner visuals. Fixes Fixed a bug that caused only two upgrade targets to be shown in the upgrade popup even when it should have been more. Fixed a bug that caused some texts to overlap on tooltips. Fixed a bug that caused holding left or right arrow keys to not move the cursor automatically. Fixed a bug that caused tracked settlement nameplates to flicker in some instances. Fixed a bug that caused an incorrect army size value to be displayed in a custom battle. Fixed inconsistencies in equipment used by hero portraits in the settlement overlay. Fixed a bug that caused the swapping action in the inventory, unequipping the replaced weapon. Fixed the village hearth and town prosperity tooltips formatting issue. Fixed a bug that caused settlement quest icons to be displayed wrong. Battles and Sieges Introduced death of the NPCs in simulation battles. Decreased the chance of death caused by battle wounds in missions for all heroes except the player (the chance is the same in both missions and simulations). The player is from now on able to attack disbanding parties. Fixed AI aiming for ranged siege weapons. In cases where “show mercy” is the only siege aftermath option, relation penalties will no longer apply. When the player aborted raising the siege ladder at the last possible moment and the siege ladder went beyond the exact vertical position and went closer to the walls, it fell to the ground again even though it should have landed against the walls. This has been fixed. Character Development System Decreased the chance of dying of old age for all heroes except the player. Improved the way attribute and focus points are distributed for the AI. Fixed inconsistencies in character creation adolescence phase with the smith family. Clan and Party Fixed a bug that caused clan roles to be deleted after the assignment. Kingdoms and Diplomacy Fixed a bug that caused the dialogue to be stuck when proposing a marriage alliance for yourself. Fixed a bug that caused clans to propose to annex wrong settlements. Economy and Trade Fixed a bug that caused item tiers to be wrongly calculated. This bug also prevented workshops from producing lowest tier and highest tier items. Settlement Actions (Town, Village, Castle and Hideout) Increased the relation gain from emissaries to 5 from 3. Decreased the emissaries' relation gain chance. From now on, an emissary will be able to gain relation only once per day with either a noble or a notable. Since forcing a village to give supplies and forcing notables to give recruits options are intentional events, nearby parties will no longer join their map events. Fixed a visual bug that caused prisoners in a castle to be displayed on the lord's hall overlay instead of the dungeon. Fixed a bug that caused trade rumors in taverns to be incomplete. Fixed a bug that caused some prisoners to be transferred to garrison and militia which caused them to disappear from the settlement prisoner donate/manage screens. Quests & Issues Added a new quest named "Betting Fraud". Quest summary: A gang leader offers you a deal to fix 5 tournaments and share the profit from the bet winnings. Our clan members will no longer be able to give the following quests. If a quest giver becomes our clan member during an active quest, the quest will be canceled. Lady's Knight Out Company of Trouble Lord Needs A Tutor Prodigal Son The player can no longer take the following quests if their clan owns the settlement. If the player becomes the owner of the settlement during the quest, the quest will be canceled with a suitable log. Rival Gang Moving In Gang Leader Needs Weapons Fixed a bug that caused some text to be missing during the Prodigal Son quest. Fixed a bug that caused the Lord Needs Tutor quest log to be shown as a notification instead of a log. Fixed a bug that prevented the relation bonus from being given at the end of the "Village Needs Grain" quest. Fixed a bug that caused the banner icons above the troops to disappear after switching teams during the Rival Gang Moving In quest. Fixed a bug that caused the Destroy Conspiracy Raiders quest to fail when attacking a party that wasn't related to the quest. Conversations & Encounters Replaced old pose codes with new ones in conversations and did some minor dialogue fixes. Other Updated the weight value of Furred Noble Lancer Helmet with Neckguard to 3.6 kg. Pila is now named Pilum (since Pilum is a single-piece item). Fixed a bug that caused all heroes to disappear in the encyclopedia. Multiplayer Art Increased the speed at which the corpses are being cleared on duel mode. Design & Balance Fixed a bug that caused a team to win the match in which they were ahead in score even though they had all left the server before that. Changed the gold costs of some troops for team deathmatch and siege modes. Game Modes Reworked the scoring system on all game modes (except duel). Fixed a bug that prevented player troops from charging after the player disconnected on captain mode. Other - Miscellaneous Added cheering and shouting features that will allow players to quickly communicate with other players. Fixed a bug that caused the mangonel projectiles to remain mid-air in some cases after warm-up. UI Fixes Fixed a crash that occurred on language change while in the lobby. Fixed a text alignment issue in the MP killfeed. Fixed a bug that caused AI kills to not have a banner on MP killfeed. Fixed a bug that caused some flags to be added more than once to the marker overlay (ALT). Fixed a bug that caused the "Draw" match results to not work in TDM matches. Fixed a bug that caused control points and score UI to show up even when they weren’t relevant. Both Art Fixed a bug that caused snow and rain to enter enclosed spaces. Young adults will no longer have grey hair. Audio Fixed sound starvation on the highest Sound Channel setting. Fixed many going-silent issues on ambient and movement sounds. Fixed some ambient buss leaking into reverb zones. UI Changes Added a "Legacy" option for order layout type. Minor improvements to the camera placement in facegen. Added support for simplified and traditional Chinese separation in video subtitles. Fixes Fixed a bug that caused option descriptions to disappear after changing the language in the options screen. Localization fixes. Combat Added a camera positioning cue for when the player switches to couched lance mode on horseback. Mounted movement now supports controllers better. Double-tap acceleration and slowing down for mounted movement's agility is now related to the weight of the mount. Fixed cases in which shields were not working against melee attacks when the left-hand collision capsule was partially outside of the shield’s physics body. Ballista will now fire in the exact same direction if the player doesn't move the cursor during the reload process. Modding For further explanation and additional information on the modding changes check the following thread: e1.6.3 Modding Adjustments Heightmap selection dialogue now remembers the last used folder. Added a warning to catch duplicate removals of entities. Animations now support switching the item on the right hand to the left, and back. The appropriate flag for this is "switch_item_between_hands" which can be set in the editor. The addition of "hand_switch_data" to the animation is then also required to be set in the editor. Damage Particles are now moddable. A new GameModel named DamageParticleModel has been added. By creating and using a new model class inherited from DamageParticleModel and overriding needed functions modders can choose damage particles very precisely according to collision properties. banner_icons.xml is now moddable. Modders can include their own banner_icons.xml in their modules under "{MODULE_NAME}/ModuleData/banner_icons.xml". Sigils, backgrounds and colours defined in these XMLs will extend the native banner icons. Added editor visuals that show ranged siege weapon trajectories. Languages are now moddable. Modders can now change options for all languages by providing their own options file. (see Native/ModuleData/Languages//_options.xml). Moved occupation field to the Hero class from CharacterObject class, making occupations moddable. Made character creation modder friendly. CharacterCreationStages are now moddable. Modders can decide explicitly which stage types should be included and in what order in CharacterCreationContentBase. They can use their own stage types. Fixed a few bugs that could crash the game when new cultures are used in character creation. Exposed CharacterCreation.CharacterCreationMenus to modders. Most functions', fields' enums' protection levels in StoryModeCharacterCreationContent and SandboxCharacterCreationContent have been changed to protected from private. Fixed a crash that occurred while sieging settlements with custom cultures. Fixed a crash that occurred if the submodule.xml had a comment in it. Known Issueszobrazit dev blog na Steamu



Hotfix (e1.6.1) & Beta Hotfix (e1.6.2 - 16/09/21)Callum
  {STEAM_CLAN_IMAGE}/26623866/8c00d3fd36ccd7620e3c203563df2b50ea2d003a.png e1.6.1 Singleplayer Crashes Fixed a loading crash related to the education feature. Fixed a crash that occurred when mounted agents were routed. Fixes Fixed a bug that added lords and ladies to another party after they were freed by the player (and fixed save files affected by this issue). Fixed a bug that prevented tier 6 prisoners from being recruitable. Multiplayer Crashes Fixed a crash that occurred when displaying player names. Fixed a crash that occurred when logging in if the username contained specific characters. Fixed a crash related to multi-core network event creation. Fixes The votekick option has been removed from Duel mode. Changes Balance Changes For Perks: Base Throwing Weapon damage increased from +10% to +15% for all Skirmishers. Voulgier Replaced Battle Joy perk with Veteran Perk +20% damage to Shields -10% Cutting damage taken -20% Melee damage taken (non-Captain modes) Spear Infantry Replaced Duelist Perk with Nimble Perk Grants Sword +5% Max Running Speed -15% Ranged damage taken Big Game Hunter bonus damage to mounts now only works with Piercing Weapons Savage Replaced Battle Joy Perk with Blood Rage Perk +5% Damage per 20 HP Lost -12% Melee damage taken per 20 HP lost (-5% for Captain Mode) e1.6.2 Beta Singleplayer Crashes Fixed a loading crash related to the education feature. (Also in e1.6.1 hotfix.) Fixed a crash that occurred when mounted agents were routed. (Also in e1.6.1 hotfix.) Fixed a crash that occurred when handling pending kingdom decisions. Fixes Fixed a bug that added lords and ladies to another party after they were freed by the player (and fixed save files affected by this issue). (Also in e1.6.1 hotfix.) Fixed a bug that prevented tier 6 prisoners from being recruitable. (Also in e1.6.1 hotfix.) Multiplayer Crashes Fixed a crash that occurred when displaying player names. (Also in e1.6.1 hotfix.) Fixed a crash that occurred when logging in if the username contained specific characters. (Also in e1.6.1 hotfix.) Fixed a crash related to multi-core network event creation. (Also in e1.6.1 hotfix.) Known Issueszobrazit dev blog na Steamu



Komentáře
Zatím nikdo nekomentoval. Buďte proto první a vložte svůj komentář.
Přidat komentář
Pro přidání komentáře musíte být přihlášený.
Hodnocení
Pro hodnocení musíte být registrovaný.

Prosím přihlašte se nebo se zaregistrujte.

Zatím nikdo nehodnotil.
Server
MORAVA_CZ_SK

ONLINE
Čekání na Bannerlorda
Od ohlášení to trvalo pouhopouhých 7 let, 186 dní a 11 hodin, ale konečně jsme se dočkali!

Moraváci do zbraně!

... bohužel je venku pouze 𝛼-verze a stále nejsou dedikované servery pro tréninky
... takže počítáme dále:
Přihlášení
Jméno

Heslo



Nejste členem?
Klikněte sem
a zaregistrujte se.

Zapomněli jste heslo?
Pro zaslání nového
Klikněte sem.
Anketa
Jaká hra se opraví dříve





Pro hlasování musíte být přihlášeni.
Shoutbox
Pro přidání zprávy do shoutboxu, musíte být přihlášeni.

08/07/2021 15:50
nn

31/01/2021 11:20
Zdravím je tu ještě někdo kdo si mě pamatuje ? phpbbsmiley_5

03/01/2021 17:02
duel2

15/12/2020 10:02
question

27/04/2020 18:43
ne

15/04/2020 00:31
Navrhuji jít na team deathmatch v Bannerlordu a dát si tam duely na nového champióna. astarwarsduel1

13/04/2020 19:42
ten siege v singlu je moc ... v zimě mi odešla jedna RAMka a jsem ted na 8GB, takže 1000 jednotek na bojišti a mám tak 10fps Angry ale nebudu to snižovat, taky se podívám po upgradu HW Grin

12/04/2020 13:24
Záleží, jaký post máš na mysli? phpbbsmi_38

07/04/2020 21:02
asi

06/04/2020 22:55
zmizol mi post alebo co sa stalo?

Summer Sale 2021
  {STEAM_CLAN_IMAGE}/26623866/2221b79a1efa4b305474b616d074f033f38608f9.jpg The Steam Summer Sale has arrived! Don't miss your chance to get Mount & Blade II: Bannerlord at 20% off, or complete your Mount & Blade collection with a massive 75% discount on all previous titles! https://store.steampowered.com/app/261550/Mount__Blade_II_Bannerlord/ https://store.steampowered.com/app/48700/Mount__Blade_Warband/ https://store.steampowered.com/app/321300/Mount__Blade_Warband__Viking_Conquest_Reforged_Editi...zobrazit celý dev blog
Steam

Moravian Warriors

Lord_Peter, Conan, Harleqes, WildWolf, Kai, Fildas, Haman, Krizek, Kore, Kuchra, Pepa168...


Přidat do Steam:
Moravian Warriors


Záběry ze hry

Videa:



Screenshoty:

Klání o Championa

Další Screenshoty
Návštěvnost
TOPlist
Získejte registraci domén s tld .online, .space, .store, .tech zdarma!
Stačí si k jedné z těchto domén vybrat hosting Plus nebo Mega a registraci domény od nás dostanete za 0 Kč!
Objednat