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Lord_Peter Jméno: Lord_Peter
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Nejnovější člen: chryskerpona1984
CHAMPION DRUHÉHO DESETILETÍ

Championem se stal

Peterman

Gratulujeme!
[info]

Události
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Klanový prapor
Bannery
M&B Libary
64. CZ/SK regiment Petr Bukovjan - grafik
Bannerlord: poslední 3 Dev Blogy
Patch Notes v1.0.2Callum
  {STEAM_CLAN_IMAGE}/26623866/fe0bf48726beb54aec85acddb20afd576681847b.png v1.0.2 Latest Changes: Singleplayer Crashes Fixed a crash that occurred when an agent dropped its weapons upon death. Fixed a combat-related crash. Fixed a crash that occurred when peace was made during a siege. Fixed a crash that occurred when switching menus during an encounter. Fixed a crash that occurred due to a bugged map event where one side had no party. Fixed a crash that occurred during the sergeant score calculation when clanless bandit heroes participated in battles. Fixes Fixed the incorrect criteria for unlocking the Entrepreneur, Explorer and Supreme Emperor achievements. Fixed a session bug that caused achievement unlocks to not be processed. Fixed a bug that caused attackers in sieges to loop between the remaining defenders and the initial conquered wall section without attacking anyone. Multiplayer Crashes Fixed a server crash related to objective and kill rewards. Fixes Reduced the time needed to join a crowded server. Initial Beta Changelog: Singleplayer Crashes Fixed a crash that occurred when ending a conversation. Fixed a crash that occurred when a player encountered a party that was very close to a settlement's gate. Fixed a crash that occurred if the main hero became a prisoner while a clan member was solving an issue. Fixed a crash that occurred on the encyclopedia screen due to a GPU memory-related issue. Fixed a crash that occurred when an agent was killed while it was switching weapons. Fixed a crash that occurred during the lord's keep battle when troops spawned in. Fixed a crash that occurred during the AI opponent’s turn in Tablut. Localisation Fixed minor text and translation-related bugs. Art Added a new town scene (Sanala). Animations Improved conversation animations with lords and notables. That includes male and female poses, more alternatives for different moods and improved facial animations. Improved lip synchronization face shapes, resulting in a better match between voice and facial animations. Campaign Map Fixed a bug that prevented some settlements from being accessible with the gamepad. UI Fixed a bug that caused the marriage offer notification to disappear. Fixed a bug that caused the scoreboard to stay visible even when no longer relevant. Fixed a bug that caused B/Circle controller buttons to not work consistently in game menus after sneaking inside towns. Fixed a bug that caused LB/L1 and RB/R1 controller buttons to switch tabs in the clan screen while the "create a party" popup was open. Fixed a bug that prevented the game from pausing when losing focus during a loading screen. Battles and Sieges Fixed a bug that prevented some lances with banners from being couched. Fixed a bug that prevented the equipment control view from being displayed during keep battles. Fixed a bug that altered the menu text when attacked while raiding a village. Armies Fixed a bug that allowed for infinite influence to be gained by donating troops to companion parties within the same army. Kingdoms and Diplomacy Adjusted the war desire calculations of factions to better match the expected war durations. Quests & Issues Fixed a bug that caused the Family Feud quest dialogue to be stuck in a loop. Fixed a bug that prevented the completed main storyline quests from being displayed in the quest log. Other Fixed a bug that caused Vlandian Vanguard troops to spawn without shields. Assigned names to the battle terrains used in Custom Battle. Multiplayer Crashes Fixed a server crash that occurred when an agent passed out of the map boundary. Other - Miscellaneous Dedicated Custom Server Helper Changes Made the helper module a “MultiplayerOptional” module to allow servers and clients to enable it freely without hindering the ability to join servers. Added the ability to re-download existing maps. Added a warning marker to easily see which existing scenes may not be compatible with their server counterpart. The helper module now opens the “Download Panel” menu automatically if the scene compatibility check fails for a helper module-enabled server. Strengthened and modified the helper web panel authentication to invalidate existing credentials when the AdminPassword is changed. Added client-side checks that prevent players from joining servers for which they do not have a compatible scene file. Fixed a bug that prevented the player from joining password-protected servers due to the server selection disappearing. Fixed a bug that allowed for map downloading with no maps selected on the “Download Panel” menu. Server & Network Fixed a bug that caused custom game invites to be ignored when the player was in the queue. UI Fixed a bug that caused the “Open Download Panel” menu item to be listed even for servers without the helper module loaded. Both UI Updated the Voice Language option tab description and removed the Voice Language option from multiplayer options. Fixed a bug that prevented item visuals from being shown until the mouse hovered over the item. Performance Optimised memory usage. Other Fixed a bug that prevented the “Ride it Like You Stole It” and “SwordBearer” achievements from being unlocked. Fixed a bug that caused dust particles to be stretched across the screen. Modding Added a new module category "MultiplayerOptional" for tool-oriented modules. Servers and clients will by default be compatible if their mismatching modules are limited to optional ones. Added a new launch argument for server hosts to disable optional modules on their server (dedicatedcustomserverDontAllowOptionalModules). Modified the xscene file format to optionally allow for versioning of scene files which grants more reliability when checking client-server compatibility. The new attributes are supported on the scene editor options. Fixed a bug that caused non-official modules to have their unspecified 4th version segment default to values incompatible between server and client. Fixed a crash that occurred on launcher start if the launcher couldn't find a module's SubModule.xml file. Fixed a bug that caused a MpClassDivisions.xml merging issue, when the new XML had conditional effects. zobrazit dev blog na Steamu



Beta Patch Notes v1.0.2Dejan
  {STEAM_CLAN_IMAGE}/26623866/897fcda243c60c41ad064ef8dfcc24514b9999c5.png Beta v1.0.2 Singleplayer Crashes Fixed a crash that occurred when ending a conversation. Fixed a crash that occurred when a player encountered a party that was very close to a settlement's gate. Fixed a crash that occurred if the main hero became a prisoner while a clan member was solving an issue. Fixed a crash that occurred on the encyclopedia screen due to a GPU memory-related issue. Fixed a crash that occurred when an agent was killed while it was switching weapons. Fixed a crash that occurred during the lord's keep battle when troops spawned in. Fixed a crash that occurred during the AI opponent’s turn in Tablut. Localisation Fixed minor text and translation-related bugs. Art Added a new town scene (Sanala). Animations Improved conversation animations with lords and notables. That includes male and female poses, more alternatives for different moods and improved face animations. Improved lip synchronization face shapes, resulting in a better match between voice and face animations. Campaign Map Fixed a bug that prevented some settlements from being accessible with the gamepad. UI Fixed a bug that caused the marriage offer notification to disappear. Fixed a bug that caused the scoreboard to stay visible even when no longer relevant. Fixed a bug that caused B/Circle buttons to not work consistently in game menus after sneaking inside towns. Fixed a bug that caused LB/L1 and RB/R1 keys to switch tabs in the clan screen while the "create a party" popup was open. Fixed a bug that caused the gameplay to not stop when losing game focus during the loading screen. Battles and Sieges Fixed a bug that prevented the lances with newly added banners from being couchable. Fixed a bug that caused the equipment control view to not come up during a lords hall fight. Fixed a bug that caused the menu text to be wrong when a player got attacked while raiding a village. Armies Fixed a bug that allowed for infinite influence to be gained by donating troops to companion parties located in the player’s army. Kingdoms and Diplomacy Adjusted the war desire calculations of factions to better match the expected war durations, preventing rapidly making peace after a war was declared. Quests & Issues Fixed a bug that caused the Family Feud quest dialogue to be stuck in a loop. Fixed a bug that prevented the completed main storyline quests from being displayed in the quest log. Other Fixed a bug that caused Vlandian Vanguard troops to spawn without shields. Assigned appropriate names to battle terrains used in Custom Battle. Multiplayer Crashes Fixed a server crash that occurred when an agent passed the boundaries of the map. Other - Miscellaneous Dedicated Custom Server Helper Changes Made the helper module a “MultiplayerOptional” module to allow servers and clients to enable it freely without hindering the ability to join servers. Added the ability to re-download existing maps. Added a warning marker to easily see which existing scenes may not be compatible with their server counterpart. The helper module now opens the “Download Panel” menu automatically if the scene compatibility check fails for a helper module-enabled server. Strengthened and modified the helper web panel authentication to invalidate existing credentials when the AdminPassword is changed. Added client-side checks that prevent players from joining servers for which they do not have a compatible scene file. Fixed a bug that prevented the player from joining password-protected servers due to the server selection disappearing. Fixed a bug that allowed for map downloading with no maps selected on the “Download Panel” menu. Server & Network Fixed a bug that caused custom game invites to be ignored when the player was in the queue. UI Fixed a bug that caused the “Open Download Panel” menu item to be listed even for servers without the helper module loaded. Both UI Updated the Voice Language option tab description. Deleted the Voice Language option from multiplayer options. Fixed a bug that caused selected item visuals to not be shown until the mouse hovered over the item. Performance Optimized memory usage. Other Fixed a bug that prevented the “Ride it Like You Stole It” achievement from being unlocked. Fixed a bug that prevented the “SwordBearer” achievement from being unlocked. Fixed a bug that caused dust particles to get skewed/stretched across the screen. Modding Added a new module category "MultiplayerOptional" for tool-oriented modules. Servers and clients will by default be compatible if their mismatching modules are limited to optional ones. Added a new launch argument for server hosts to disable optional modules on their server (dedicatedcustomserverDontAllowOptionalModules). Modified the xscene file format to optionally allow for versioning of scene files which grants more reliability when checking client-server compatibility. The new attributes are supported on the scene editor options. Fixed a bug that caused non-official modules to have their unspecified 4th version segment default to values incompatible between server and client. Fixed a crash that occurred on launcher start if the launcher couldn't find a module's SubModule.xml file. Fixed a bug that caused a MpClassDivisions.xml merging issue, when the new XML had conditional effects. zobrazit dev blog na Steamu



Patch Notes v1.0.1Dejan
  {STEAM_CLAN_IMAGE}/26623866/8bc12faf25b8f47375a87c237f3cb2281eddc35b.png v1.0.1 Singleplayer Crashes Fixed a crash that occurred after bandit battles near towns. Fixed a crash that occurred when accepting a mercenary offer while having an active quest whose quest's giver is an enemy of the mercenary. Fixed a crash that occurred when the “Lord Needs Tutor” quest was ready to be completed while the main hero was a prisoner. Fixed a crash that occurred when disbanding an army. Fixed a crash that occurred while opening photo mode during partial installation. Fixed a crash that occurred during the lord’s hall fight when you created multiple attacking siege engines and chose to attack with one of them still being built. Fixed a crash that occurred while using Custom Battle due to a battle terrain. Fixed a crash that occurred due to expired tracks. Fixed a crash that occurred when opening a party's encyclopedia page when the party was leaderless. Fixed a crash that occurred when entering or exiting scenes. Fixed a crash that occurred when loading a save file from an older game version with an active siege in Sanala, Razih or Charas. Fixed a crash that occurred when accepting a marriage offer after the tutorial phase, with the offer being initially proposed during it. Fixed a crash that occurred during the “Lord Needs Horses” quest. Fixes Fixed a bug that prevented new companions from spawning until reloading the game. Fixed a bug that prevented the Dragon Banner from being equippable in inventory. Changes Temporarily switched the scene used for the Danustica town. Multiplayer Crashes Fixed a server crash that occurred during the intermission when voting for maps or factions. Fixed a server crash that occurred when a high number of agents were active in the mission. Fixed a number of other server and client-related crashes. Fixes Improved performance and fixed bugs in relation to the database. Improved lobby server stability. Fixed a number of server and client-side bugs related with ragdolls and dropped items. Fixed a bug that prevented the “Enable Generic Avatars” and “Enable Generic Names” options from being applied until logging out or starting a battle. Fixed a bug that caused the spectator camera to move to the edge of a scene. Both Crashes Fixed a crash that occurred due to AI agents' cache records. Fixes Fixed a bug that prevented hotkeys from being re-assignable. This will reset all keybindings. Modding Improved the “Publish Module” feature. Publishing to the source module location is no longer possible. zobrazit dev blog na Steamu



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Čekání na Bannerlorda
Od ohlášení to trvalo pouhopouhých 7 let, 186 dní a 11 hodin, ale konečně jsme se dočkali!

Moraváci do zbraně!

... bohužel je venku pouze 𝛼-verze a stále nejsou dedikované servery pro tréninky
... takže počítáme dále:
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07/12/2022 13:56
Hooooj, už fungujem?

04/12/2022 01:32
Moj steam 56402641

04/12/2022 01:20

04/12/2022 01:12
Nazdar lidi to je doba.. vidim ze kore je tady parada krizek taky ale martin tu neni nase mala cubka Grin a tesik Grin vytvoril som servery s modama na conan exiles kto si chce zahrat je to survival openw

20/08/2022 14:06
Zdaarec jakej je DC ? rád bych přišel po XX letech pokecat Smile hodně vzpomínám na tuhle hru a na tenhle KLAN !!!

25/06/2022 11:10
Discord sever myslím máme založený nějaký, ale stejně všichni chodíme stále na team speak Grin

22/06/2022 08:33
Čus, je hezké, že i po dlouhé době, co si vzpomenu na Warband, se tu občas objeví nějaký komentář :-) Discord zní dobře.

14/01/2022 18:55
A já už málem myslel že sem taky chceš hodit inzerát do Noxu. Grin

06/01/2022 11:05
Zdar v novém roce! Žijete ještě? Nechcete udělat server na discordu? Tam bych vám mohl občas napsat Smile

08/07/2021 15:50
nn

Autumn Sale Ends Today!
  {STEAM_CLAN_IMAGE}/26623866/c10e13d08ac5e8ffbbf86a0a462b21ddbeba860c.png The Steam Autumn Sale ends today at 10 am PST / 7 pm CET! Don't miss your chance to get Mount & Blade II: Bannerlord at 15% off, or complete your Mount & Blade collection with a massive 75% discount on all other titles! https://store.steampowered.com/app/261550/Mount__Blade_II_Bannerlord/ https://store.steampowered.com/app/48700/Mount__Blade_Warband/ https://store.steampowered.com/app/321300/Mount__Blade_Warband__Viking_Con...zobrazit celý dev blog
Steam

Moravian Warriors

Lord_Peter, Conan, Harleqes, WildWolf, Kai, Fildas, Haman, Krizek, Kore, Kuchra, Pepa168...


Přidat do Steam:
Moravian Warriors


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